Every guide on this site
Start with the beginner guide, then the Evolution overview. Returning players can jump to the 1.2 patch notes; Nightmare climbers want the difficulty changes page first.
Every page on this site in one table, with the question it answers. One line per guide.
Written against build 1.2.0.1, November 2026. If a number here disagrees with your game, the game is right.
Coverage table
| Guide | The question it answers | Read it when |
|---|---|---|
| What Primal Dread adds | What is actually in the DLC, and what is not | Before buying |
| Release date and price | When it launched, what it costs, what you need to own | Before buying |
| Is it worth $3.99 | Whether this pack is for you | Undecided |
| Base game vs DLC | What you already own, what the DLC adds | You own the base game |
| vs Abyssal Terrors | Which of the two DLCs to buy | You own neither |
| System requirements | Whether your machine runs it | Old laptop |
| Evolution stat | What the new stat does and how to push it | First run |
| Mecha path | Lasers, oil, weapon evolution, dismantling | You picked Mecha |
| Mutation path | Item duplication, acid, variance | You picked Mutation |
| Mutagens | Drop rate, farming, the Survivor fix | Mutation feels slow |
| All 10 characters | The full roster and what is documented | You want the list |
| Poacher | Hunting area placement and the money trade | You are playing Poacher |
| Best characters | Role-based picks, no fake DPS chart | Choosing a character |
| Builds and synergies | Weapon builds vs item builds | Your run stalls |
| Beginner guide | The first three runs, step by step | You just bought it |
| Map and waves | The Jungle's layout, hazards and wave arc | First hour |
| Bosses and elites | Threat types and counterplay | You keep dying to one thing |
| 17 new weapons | What changed about weapons and the shop | Shopping |
| 40 new items | Fossils, pets and the item economy | Shopping |
| Co-op guide | Two-player composition and the co-op fixes | Playing with someone |
| Item Set | The free content toggle from 1.2.0.0 | Vanilla runs |
| Patch 1.2.0.1 | Every line of the first patch | You want the changes |
| Nightmare changes | Nerfs, buffs and the shop maths | Returning to Nightmare |
| Achievements | Why the DLC list is separate | Completion |
| Mods and Workshop | Why mods break and how to bisect them | Crash on launch |
| FAQ | Twelve direct answers | Anything quick |
How the table is ordered
The table follows the decision it supports: buying, then playing, then patching. Every row links to one page.
Route one: you are about to buy
Read three pages in order. What the DLC adds gives you the content list. Release date and price gives you the money and the base-game requirement. Is it worth $3.99 gives you the decision, including the cases where the answer is no.
If you already own Abyssal Terrors, skip the first two and read the comparison instead. It is the same decision with a different reference point.
Route two: you bought it and you are learning
Start with the beginner guide, which is a three-run plan rather than a list of tips. Then read the Evolution overview before your third run, because the single most common early mistake is splitting between the two paths.
Once you have picked a path, read the matching page: Mecha or Mutation. Those two pages contain the counterplay for the lasers, the oil and the acid, which is what actually kills new players.
The map page and the bosses page are the next step, and they are best read after you have seen wave 10 once.
Route three: you are pushing Nightmare
Read what 1.2 did to Nightmare first, because the difficulty you are returning to is not the one you left: nine enemies were nerfed and eight characters were buffed.
Then read best characters for the buffed shortlist, and builds and synergies for the shop maths that changed in the same update. The patch page is reference rather than reading, but the mutagen line matters if you play Mutation on Nightmare.
How the pages are made
Every page here is written from four sources: the Steam store page for app 4498220, the official patch notes published under the base game's news hub, the game's own achievement list, and the Steam appdetails API. Where a fact is not in one of those, the page says so by leaving it out.
Each page carries a checked date. When the game patches, the pages that the patch touches get re-checked first, which is why the 1.2.0.1 page and the mutagen page were written before the character pages.
Deliberately absent
No codes page, because Brotato has no code system. No tier list, because there is no data behind one. No PlayStation, Xbox or Switch pages, because the store data this site works from is the Steam build. No wiki mirror, because the game's own Codex is better than a copy of it.
Checked 2026-11-04 against the 1.2.0.1 build.